Monday, September 25, 2006


Paraworld ships in the U.S. on September 27, and I'll have two extra copies for a contest, so keep your eyes peeled for that sometime this week.

I have high hopes for this game, based on the two missions I was able to play at E3. It's vibrant, it's wonderfully creative, and the control interface is fantastic.

Some games have all the boxes checked but they're just not fun to play. Paraworld has that fun quality that makes you want to keep playing.

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