Tuesday, September 21, 2010

Arcen Games

There's a fascinating bit of public drama playing out over at Arcen Games, where Chris Park has been very frank in discussing the financial problems he faces.

The last three or four blog posts at that link make for required reading, because it explains very clearly that, in addition to how difficult it is to get attention for your game as an indie developer, it's equally difficult managing finances. Plus, even tougher, it's an entirely different skill set.

I think Chris Park is an amazing developer. To make AI War, then make a puzzle game (Tidalis) as the next project is both ridiculous and remarkable. And I think the core gameplay mechanic in Tidalis is one of the most interesting I've ever seen for a puzzle game.

If you're interested in seeing a tremendous talent live to fight another day, hit the links and check out the body of work. We need this guy to survive.

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