Impossible To ResistSomeone has to play these games. It may have to be me.
Woodcutter Simulator: The player assumes the role of a timber worker who slowly works his way up from small to huge orders, where he even has to fell mammoth trees. You receive orders for the safe removal of trees in gardens or parks, the preparation of building sites and the production of firebreaks. In addition to the tree felling you have to take care of the processing, such as debarking or sawing as well as the wood transport to the processing facilities.
Seriously--a lumberjack simulator? How in the hell am I supposed to resist?
Snowcat Simulator: You are responsible for the quality of the slopes in a huge ski area. Every day, big crowds flock to the ski-regions and want to rush down the ski runs as fast as possible. But as soon as any inconveniences or delays arise, the tourists complain and money stops rolling in. Keep in mind, keeping such a slope in good repair is not as easy as you might think. Perpetual snowfall, aggressive snowboarders or strong winds mean that the pistes slowly but surely become impassable. Therefore you and the piste caterpillar have to keep on moving - in such a profession the fear of steep slopes is out of place. Slide the snow correctly, compress it and spare no effort to ensure that the slopes keep in good repair, the skiers will thank you.
Blaster Simulator: The player assumes the role of a blaster, who works his way up from small jobs to big ones. A level is considered to be solved, if the predetermined demolition rate has been reached and all set targets have been met.
The buildings are made of in real-time calculated walls, pillars and carriers which explode or collapse back upon themselves according to the used explosive. Every single action can be witnessed due to live cameras. The most sensational blasts can even be stored.
This is entirely the fault of the Quarter To Three forums, where I saw them mentioned.