Games!I know, what a surprise.
Whenever I work on a game, I find myself playing other games much less, because I always feel a nag to get mine done.
However, I saw a few things today, and one in particular, that put a big smile on my face.
I've written about Lego City Undercover before, when it was released on Wii U. The entire game is tremendously funny, and there's a very good game underneath all the silliness. It's one of my favorite open-world games of all time, and I saw today that it's being released for XBOne, PS4, and PC this spring.
Oh, and it's also coming out for the Nintendo Switch.
Undercover didn't get anywhere near the audience it deserved, because the Wii U just never made it as a platform, so if you didn't play it the first time, it's a must-play now. Plus, they've added a cooperative mode as well for this version.
Here's a trailer:
Next is The Guild 3.
The Guild was a janky, broken game that was never finished.
The Guild II was a jankier, more broken game that was never finished.
I'm quite confident in saying that The Guild 3 (this spring) will be a janky, broken game. And yet, I'm still buying it on day one, because how many games are like this?
Europe in the year 1400: The dark middle ages, once dominated by nobles and the clergy, came to an end and a new era begins: the age of free, prospering cities, trading and an open mind-set!
One of the goals in the The Guild series is to create a family dynasty which can last for centuries. While the world around you and your dynasty rearranges itself time and time again – all non-player characters (NPCs) make their own decisions –, you have to prove your skills in artisan craftwork and trading, participate in social occasions and perfect your political schemes and malicious intrigues.
Both of the previous Guild games, while broken, were extraordinarily interesting in their best moments, and had a large degree of charm.
Go ahead, Lucy. I'll kick the football.
This morning, I saw Urban Empire. Here's a description:
Urban Empire is a ‘City Ruler’, pioneering a new breed of strategy game that combines city builder features with political scheming and adds profound social and historical events into the mix, creating a whole new gameplay experience.
Okay, I'll bite. Wait, here's more:
In Urban Empire you take control of a mayoral dynasty and lead your city and people through 200 years of history. Establish infrastructures, plan city districts, debate political decisions at the town council, bribe or blackmail your opponents, empower the democratic rights of your people or ignore them and reign supremely by yourself – the decision is yours!
Beginning in the 1820s, establish your city through five different eras, each with its own threats and opportunities. Master the challenges of the centuries, face political struggles, experience world-changing events and pioneering inventions, and create your own unique Urban Empire!
Hmm, this sounds vaguely like--The Guild. I guess I know what kind of game I'm looking for now.