Meta and the Failure of Opportunity
Meta has always had an odd strategy with the Quest line of virtual headsets.
Mostly, it seemed like they just wanted to use it as a platform for their shitty "world" Meta Horizons, which has been around for 4+ years and failed hard in every one of them. Their idea was to use the Quest headsets as a Trojan horse to getting people addicted to the metaverse (and spend $$$).
I say addicted because any Meta product (Facebook, Instagram, etc.) doesn't want users. It wants addicts, and that's made clear through private company communications exposed in various lawsuits.
Now I go to the Quest home screen (when I boot it up to play Walkabout Golf) and see genre-defining apps like "Slap Your Friends." It's an example of how most of the new apps are just garbage as the platform withers and dies. There were some truly interesting gaming apps at first, but now they've been cast aside to promote shovelware instead.
They were so close to having something substantial! What a waste.

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