David BrabenDavid Braben said something extremely interesting in an interview with Rock, Paper, Shotgun. He was asked about Star Citizen in relation to Elite: Dangerous, and this is what he said:
What’s great, actually, is that the more good games come out – especially in this – we’re moving the focus of the industry. If you look at the focus of our industry five years ago, it was on first-person shooters. Because there was conspicuous success from Call of Duty, we got Battlefield, loads of others, some of which were good, some of which were less good, and two of them have won out really strongly. I think what this now is doing is showing that there’s a latent demand for space games, and the more the merrier.
Braben is absolutely correct when he references a latent demand for space games. There is a lot of latent demand in my study, at least, because I find the possibilities in space games infinitely more interesting.
I believe he's also correct when he talks about moving the focus of the industry. Corridor shooters are so inherently limited that they have seriously damaged, particularly on consoles, the quality and creativity levels of AAA games. Thank you, Activision.
Of course, because of that gigantic blockage, indie gaming has flourished beyond anyone's wildest expectations.
All I know is that the day Elite: Dangerous gets released, I will put on an Oculus Rift headset, and I may never leave.