Hocus!Longtime friend of DQ Joshua Buergel co-designed a card game called "Hocus", and it has a Kickstarter campaign: Hocus: A magical card game.
Here's a description:
Hocus is a card game for 2-5 players that plays in 30 minutes. The origin of the idea was: "what would poker be like with spells?" Hocus is about using your unique spells, carefully managing the cards in your hands, and scoring big when your opponents aren't watching.
Hocus is deeply interactive, as you must observe and react to the play of opponents, judge the pace of the round, and make the most of your limited turns.
The Kickstarter page has a ton of interesting information, and funding is going great--the game has already reached its 16K goal with 16 days to go. So if you're interested, head on over and check out the Kickstarter, where you can reserve a copy for only $15 (plus shipping).
As soon as I heard (literally, ten minutes ago) that Joshua had designed a game, I went and reserved a copy. During the beta test for Gridiron Solitaire, Joshua had some tremendously thoughtful feedback on time and how it was used in the game. He understood time in a gaming sense far, far better than I did, and GS became better because I incorporated his feedback.